April 4, 2018
1 min read
Read it here by: Johnnemann Nordhagen
Hire talented artists, voice actors, composers
Don't relegate play testing to an after thought Think about pacing Hire/Try to work with experts in other fields, writers, business folks, editors, hiring people, etc. Don't just target controllers if you're shipping on the computer, KBD & Mouse needs to be good too Watch your scope!
The author deosn't think experimental games like this are viable as a commercial project any more.